I can't figure out why this code is failing, it's basic so its frustrating. The message "arg" always displays meaning that CreateDevice is failing for whatever reason.
thank youCode:int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { WNDCLASSEX wc = { sizeof(WNDCLASSEX), CS_CLASSDC, MsgProc, 0L, 0L, GetModuleHandle(NULL), NULL, NULL, NULL, NULL, "Real Earth Engine test App", NULL }; RegisterClassEx( &wc ); HWND hWnd = CreateWindow( "Engine", "Public Demo", WS_OVERLAPPEDWINDOW, 100, 100, 300, 300, GetDesktopWindow(), NULL, wc.hInstance, NULL ); if( NULL == ( g_pD3D = Direct3DCreate9( D3D_SDK_VERSION ) ) ) { return false; } D3DPRESENT_PARAMETERS d3dpp; ZeroMemory( &d3dpp, sizeof(d3dpp) ); d3dpp.Windowed = TRUE; d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; d3dpp.BackBufferFormat = D3DFMT_UNKNOWN; if( FAILED( g_pD3D->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hWnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &g_pd3dDevice ) ) ) { MessageBox(NULL, "arg", NULL, NULL); return -1; } }



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