This is annoying me no end. I'm working on the tile loader modules of this little thing I'm writing - it all seems to work find except the texture isn't actually displayed. I don't know if it's something to do with my drawing code or the way the tile textures are shared via a static std::vector in a class.
It runs fine, loads the textures fine, but just displays a blank tile. If someone could look at this I'd really appreciate it.
http://www.ahluka.co.uk/strat.rar ~3 MB