I've been reading some great books on software rasterization and I believe this stuff is very important to learn for graphics programmers (and there's no way around it with the GBA). With such a high interest in building software-based engines, would you guys like a website (or blog) targetted for the PC and the GBA? My idea right now is to teach efficient algorithms on how to solve certain tasks. What are your thoughts? Any other ideas are welcomed too.