When using orthographic mode in OpenGL, is one 'grid unit' equal to one pixel on the screen? It looks like it (say if I set a 1 unit gap between two tiles) but I just wanted to confirm it.
When using orthographic mode in OpenGL, is one 'grid unit' equal to one pixel on the screen? It looks like it (say if I set a 1 unit gap between two tiles) but I just wanted to confirm it.
Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.
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