i am justing starting out with C++ and i dont know any codes yet but i want to make a game that will be easy for now until i get to know the codes a little so if any one can help me send me an email to moderator-at-snipped.com
i am justing starting out with C++ and i dont know any codes yet but i want to make a game that will be easy for now until i get to know the codes a little so if any one can help me send me an email to moderator-at-snipped.com
Last edited by Salem; 02-15-2006 at 10:09 AM. Reason: remove email address
There is no such thing as an easy game (relative speaking of course). For a beginner in C++, making a game (any type of game) is a huge project. Learn the basics, learn some more, program alot while learning, dont rush it. Game programming is among the hardest things you can do in programming, so dont rush it.
Again, i post this: http://cboard.cprogramming.com/showthread.php?t=74105
Now dont take this as I am telling you not to aim at this. All i am saying is that you should allow for things to take its time. Learning how to program is not something you rush, it has to grow with time. So learn the language well before you try to do a game. Textbased games are good to learn with but even with those you have to have a certain amount of knowledge.
Last edited by Shakti; 02-15-2006 at 09:35 AM.
STL Util a small headers-only library with various utility functions. Mainly for fun but feedback is welcome.
what would be the easiest thing for me to make since i am starting out
The infamous hello world program.Originally Posted by demon101
Seriously though, when you've reached that point in your programming that you feel you can take on such a project, you should start with something extremely simple - you'll have enough trouble with a pacman / tetris clone, trust me.
Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.
- Mike McShaffry
really nothing, at this early stage even small trivial programms will baffle you with error if you try to make them. to begin game programming you have to really get used to the language untill you can just look at any code and feel pretty comfortable with what is going on.
The minimum requirements for making a game in C++ would be:
- outputing text to the console screen (a.k.a. command prompt) using cout
- getting user input from console screen using cin
- Understanding of atleast one control structure i.e. IF statement
Then you should be able to make a basic text adventure. If you are looking for graphics in you game then you, unfortunately, got a loooooooong way to go.
Good luck though.
If you're going to make a text adventure game with that knowledge, it's probably going to suck.Originally Posted by Kurisu
Here is what you should REALLY know before you consider making a game.
- Standard and File I/O
- Conditional, Iterative, and Recursive structures
- Functions
- Pointers and Dynamic Memory Allocation
- Classes
- Inheritance
- Advanced Data Strutures (stacks, queues, etc...)
- ... a good knowledge of the standard functions and classes that C++ has available to you
...and this is non graphical. I'm talking a zork style game.
Last edited by SlyMaelstrom; 02-15-2006 at 03:48 PM.
Sent from my iPadŽ