a simple doubt in graphics

This is a discussion on a simple doubt in graphics within the Game Programming forums, part of the General Programming Boards category; to all gentlemen, i did a very small program in which i wanted a rectangle(controlled by me) to hit a ...

  1. #1
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    a simple doubt in graphics

    to all gentlemen,

    i did a very small program in which i wanted a rectangle(controlled
    by me) to hit a falling circle. but this is not working propely as
    functions are being executed sequentially.
    what i need is that the circle must fall and at the same time i must be able to control the rectangle and the main thing is that i
    do not want to use class or other stuffs just functions
    can you help me
    Last edited by Salem; 02-01-2006 at 07:51 AM. Reason: snip email address

  2. #2
    Slave MadCow257's Avatar
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    Post the problem and some code here if you want help. Most people here don't do 1-1 services.

  3. #3
    Confused Magos's Avatar
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    Move each shape a tiny bit at a time:
    Code:
    while(Looping)
    {
      UpdateRectangle();
      UpdateCircle();
    }
    MagosX.com

    Give a man a fish and you feed him for a day.
    Teach a man to fish and you feed him for a lifetime.

  4. #4
    Super Moderator VirtualAce's Avatar
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    do not want to use class or other stuffs just functions
    Why not?

  5. #5
    Absent Minded Programmer
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    Quote Originally Posted by Bubba
    Why not?
    Alot of programming courses cover basics up to functions for instance, they don't want you to use classes, they want you to use what they've taught you, and nothing else..

    I noticed this in my first programming course, but the teacher definately wouldn't complain if I added more features and exceeded expectations.

    But I can't imagine how this could work in graphics programming.


    Of course this might not be the case at all.
    Sometimes I forget what I am doing when I enter a room, actually, quite often.

  6. #6
    Call me AirBronto
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    It sounds like you are having problems understanding the concept of a game. Programmers dont do every thing at the same time, the computer just dose every thing so fast that it seems this way. Dose this help?

  7. #7
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    You could multithread it, I guess. Which would be like using a train to crush a fly, but...

    also, you shouldn't need classes for this.

  8. #8
    Call me AirBronto
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    That is not what he is talking about, he just dosent understand the idea that a computer dose only one thing at a time, but dose them very very fast.

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