:rolleyes:Quote:
Originally Posted by sand_man
-venting start-
Obviously the only people that have posted so far are blind mice, myself included, but its just people reading, learning, and contributing to one game instead of seperate games. I fail to see how working in a group to make one game is worse than when Bubba or you (I assume) learned from books and started making engines/games. I also got the vibe that this wasn't recruitment for a serious project, and would be overjoyed if we made an engine that looked like Runescape in 2 years.
Its obvious that it would take a lot of time, and I have seen that Bubba has taken a lot of time to learn DirectX. I see his posts about it go as far back as 2002 or so, and yet his engine is still in development. (of course he lost some in a format).
But you do realize the idea is not like the thread title implies right? Its a simple online game, which is done as a hobby and not for retail. Its not the next World of Warcraft. How is 3 people, who would be looking for more, learning to program c++/DirectX/winsock and pulling it together into one project not worth doing? Many lone programmers out there learn and make single player games, and yes online would be a huge step forward, but thats why its a group project. Group learns as they go, and contributes as they go.
On top of that the OP wants a 2D game, and possibly wants to use wrappers and many libraries. Thats not so out there..
Just thought I'd clarify my idea of what this topic represents (not that wanna-be join a noob group trying to make an Everquest and get rich kind of project) Maybe we should all just wait until our third year in university where a prof who has seen the light can teach us, or at least hope because many profs send you off to use resources (sort of what we got going here *wink* *wink*).
-venting over-