Calculating FPS for my OpenGL program

This is a discussion on Calculating FPS for my OpenGL program within the Game Programming forums, part of the General Programming Boards category; how can i achieve this?...

  1. #1
    The N00b That Owns You!
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    Calculating FPS for my OpenGL program

    how can i achieve this?
    New Function!!!!

    glAddIdol(C+noob);

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  2. #2
    Dae
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    I would be very... very... very.. very...very shocked if there were 5 example FPS programs with source, and a tutorial on how to do it at nehe.gamedev.net.
    Warning: Have doubt in anything I post.

    GCC 4.5, Boost 1.40, Code::Blocks 8.02, Ubuntu 9.10 010001000110000101100101

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