First attempt at tetris clone...which api should I use?
I know pretty much the basics of the C++ language and think I am ready to start making graphical games. I have been making text based rpgs for some time now. I am just curious as to what API should I use. Win32, Allegro, OpenGL, DirectX....I know it's preference but what would be eaiser? I am not to interested in which has more options I just want to get the basics of making a tetris clone down. I know almost nothing about Windows programming and even less about the other 3.