I'm fairly new to programming, but I know probably enough to get started on making a pretty simplistic text based game. I just can't find any tutorials anywhere to help me out, and I'm not really sure where to start... i don't want to do graphics or anything like that (yet). I just want to make a dungeon game where you get to explore, collect stuff, maybe fight monsters or something, use items collected (like trigger events or unlock rooms), and just be able to go through a short story with a couple different endings. any ideas of where to start or any links to tutorials about text based games (no graphics) would be very helpful. thanks



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I was just using that game as an example because mostly everyone knows how those old games have a 'typing' type when printing the text out (1 char at a time), and many MUDs/text adventures do it, one in the 'post-your-game' topic used it also.
and then set the variables name and such in that, so that the name and information is located in the actual program, then you will have one hell of a time when expanding on the basics. If you decided to switch to an array of the monster class (or vector), then you would have to retype the information for all the monsters. That is one hell of a job. The more logical thing would be to spend some time learning how to input/output the monster information from a file. That way loading information for monsters 1-50 (when you use an array) is as simple as using a for loop, its easier to change monsters info, add monsters, and any changes to your program design wont result in you have to reinput hundreds of lines of data.