open scene graph compile issues

This is a discussion on open scene graph compile issues within the Game Programming forums, part of the General Programming Boards category; I'm not sure if this is the right place to ask this, if anybody knows somewhere better please let me ...

  1. #1
    GA ichijoji's Avatar
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    open scene graph compile issues

    I'm not sure if this is the right place to ask this, if anybody knows somewhere better please let me know.

    When I try to compile a project with all the same settings as an example that does compile, I get a bunch of unresolved external errors like:
    terrain2 error LNK2020: unresolved token (0A00000B) osg.Object.__dtor
    I'm using msvc 2003 and linking odbc32.lib and odbccp32.lib. I don't understand why the examples and tutorials from online compile but this doesn't. What am I missing?
    Illusion and reality become impartiality and confidence.

  2. #2
    GA ichijoji's Avatar
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    Nevermind. Apparently the examples that come with the library link to the .lib's automatically. I looked in some tutorial code and found out the list is:
    OpenThreadsWin32d.lib Producerd.lib iconv.lib iconv_a.lib osgProducerd.lib osgd.lib libjpeg.lib libpng.lib libtiff.lib libungif.lib osgdb_txpd.lib osgDBd.lib osgFXd.lib osgGAd.lib osgGL2d.lib osgParticled.lib osgSimd.lib osgTextd.lib osgUtild.lib zlibstat.lib
    Illusion and reality become impartiality and confidence.

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