How do I start?

This is a discussion on How do I start? within the Game Programming forums, part of the General Programming Boards category; thx kuplex..but can i have a site someone!...

  1. #16
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    thx kuplex..but can i have a site someone!

  2. #17
    Registered User Kuplex's Avatar
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    Smile

    There are links on some of the previous replies that have some pretty interesting stuff, but nothing beats another programmer. Ask Garfield for advice and of course, use this post. But, if you can find a person who is extremely good with it, you will learn a great deal of experience. Links and tutorials get you started, but finding another programmer is the best resource
    Kuplex
    "The only thing you can count on is uncertainty."

    Must I explain myself futher?

  3. #18
    the Corvetter
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    >> but finding another programmer is the best resource <<

    That's what I'm here for!

    --Garfield
    1978 Silver Anniversary Corvette

  4. #19
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    ya me and Garfield gonna learn together...we cool like that hehe

  5. #20
    the Corvetter
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    Yup! Steel and I. We are going to make a multi-millionare company.

    You know, I don't think he should learn C++. C is quite sufficient. I'm not trying to offend anyone or anything, but C++ is perfectly sufficient. If the only "good" part of C++ is good debugging, then it's not worth it. Just be a neat coder. It is not necessary. You can use structs instead of classes.

    --Garfield
    1978 Silver Anniversary Corvette

  6. #21
    Skunkmeister Stoned_Coder's Avatar
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    If the only "good" part of C++ is good debugging, then it's not worth it. Just be a neat coder. It is not necessary. You can use structs instead of classes.
    Good luck !!
    But I think you'll be eating those words within 18 months.
    Free the weed!! Class B to class C is not good enough!!
    And the FAQ is here :- http://faq.cprogramming.com/cgi-bin/smartfaq.cgi

  7. #22
    the Corvetter
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    Originally posted by Stoned_Coder

    Good luck !!
    But I think you'll be eating those words within 18 months.
    Really? Convince me to learn/use C++.
    1978 Silver Anniversary Corvette

  8. #23
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    >for DirecX (DirectInput, DirectSound, DirectDraw, Direct3D, etc....) you need to download an SDK over 100 megs I believe. If you wanted to do OpenGL then you already have what you need.<

    Of coarse opengl only handles graphics. You still need something for everything else.

    >Really? Convince me to learn/use C++.
    From sunlight's Directx 8 tutorial
    For this tutorial, the code has been in C, compilable with a C++ compiler. This must now change. DirectDraw is accessible from C, but it's far quicker and easier to write in C++. I strongly recommend that you compile all DirectDraw code with a C++ compiler. Don't worry, there's nothing new to learn - we're just doing this to simplify the DirectDraw code. All the rest will remain in C.
    To Err Is To Be Human. To Game Is Divine!"

  9. #24
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    hehe i think he is right garfiled

  10. #25
    the Corvetter
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    Steel, I've got a C++ book that you can learn from. It is good. It'll give you all you need to learn the language. I, on the other, have this other book that is designed for C programmers learning C++. So, then that's what we'll do.
    1978 Silver Anniversary Corvette

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