whats wrong?

This is a discussion on whats wrong? within the Game Programming forums, part of the General Programming Boards category; What is wrong with this code Code: #include <GL/gl.h> #include "aux.h" int main(int argc, char** argv) { auxInitDisplayMode (AUX_SINGLE | ...

  1. #1
    monotonously living Dissata's Avatar
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    whats wrong?

    What is wrong with this code

    Code:
    #include <GL/gl.h>
    #include "aux.h"
    
    int main(int argc, char** argv)
    {
        auxInitDisplayMode (AUX_SINGLE | AUX_RGBA);
        auxInitPosition (0, 0, 500, 500);
        auxInitWindow (argv[0]);
    
        glClearColor (0.0, 0.0, 0.0, 0.0);
        glClear(GL_COLOR_BUFFER_BIT);
        glColor3f(1.0, 1.0, 1.0);
        glMatrixMode(GL_PROJECTION);
        glLoadIdentity();
        glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
        glBegin(GL_POLYGON);
                glVertex2f(-0.5, -0.5);
                glVertex2f(-0.5, 0.5);
                glVertex2f(0.5, 0.5);
                glVertex2f(0.5, -0.5);
        glEnd();
        glFlush();
    
        sleep(10);
    }
    if a contradiction was contradicted would that contradition contradict the origional crontradiction?

  2. #2
    A Banana Yoshi's Avatar
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    "return" is missing and it is an "int"
    -----------------
    Engineer223
    Yoshi

  3. #3
    monotonously living Dissata's Avatar
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    I know the return was missing, it still no matter what I do says that there are three errors
    if a contradiction was contradicted would that contradition contradict the origional crontradiction?

  4. #4
    Registered User
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    Perhaps if you could post what the errors were, or point out the lines there on, we might could help. Otherwise I dont know what could be said about that code.

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