I am looking for a 3D game engine. I have a list, but do I want a Z-Buffer (polygon-fill??) or a DOOM/Wolfenstien type? or even a flat-shading?
I am looking to program a not-so-simple game over the next 8 months, one where you build robots and send them at your oppenent, etc, etc. So, I want a bird's eye view from a variable point, plus NON-POLYGONFILL RENDERING! I have a polygon-fill engine that I wrote, and I would like another one.