I was wondering if anyone could recomend any directx books or opengl books that would be helpful.
I was wondering if anyone could recomend any directx books or opengl books that would be helpful.
if a contradiction was contradicted would that contradition contradict the origional crontradiction?
Definitely - that book is superb. i bought it a couple of weeks ago (don't ask me why - just like having something solid in front of me) and it's really easy to follow.
A very pretty (and good) tutorial I found on-line was this one
I think someone did it for a project or something but I've found it very useful as a more visual way of learning some of OpenGL. Nehe's tutorials are brilliant too... if a little mind-foggying
Ah.
"Technology has merely provided us with a more efficient means for going backwards" - Aldous Huxley
Dont feel bad, ive got a hardcopy of the "RedBook" too.
Thanks Nehe's and the red book, whew it's gonna be along night
if a contradiction was contradicted would that contradition contradict the origional crontradiction?