I'm doing this text-based strategy game. Anyway, one aspect is that you can form X number of soldiers into a unit. Obviously I'm going to have a unit class for this, but like, okay, I can't really have a pre-define amount of unit OBJECTS because there's never really going to be a stable amount of units present. My initial thought is to use NEW to create a new one and then delete it whenever said unit is killed. Is there a better way to do this?