win32 or opengl

This is a discussion on win32 or opengl within the Game Programming forums, part of the General Programming Boards category; If Win32 and opengl can both do the same thing... I know thats probably not all true, because?... Which one ...

  1. #1
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    win32 or opengl

    If Win32 and opengl can both do the same thing...

    I know thats probably not all true, because?...

    Which one should I learn first? Considering that i want to make games and thats about it "cough" "cough" HACKS "cough" "cough"...

    Now, because I said "games" you're going to say opengl, but i'm also going to learn ASM to get into a program's code etc... So then, what do you suggest

    thanks
    jay

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    You can't realy compare the win32 API to opengl, you would be better comparing OpenGl to Directx or some other graphics library. If you going to code on windows then you need to learn the Win32 API first. Once you understand how to make a windows program you can learn a graphics library.

  3. #3
    pronounced 'fib' FillYourBrain's Avatar
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    ok, so you only want to write games. openGL then. You really don't need to learn Win32 to pull off an openGL game. Although if you ever want to make any money at this, you should widen your spectrum and Win32 is a good place to start.
    "You are stupid! You are stupid! Oh, and don't forget, you are STUPID!" - Dexter

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    How does win32 differ from OpenGl?

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    pronounced 'fib' FillYourBrain's Avatar
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    win32 is the set of functions provided to interface with the windows operating system. OpenGL is a set of functions which will interface with your high level capabilities of your video adapter. Hardware acceleration provided by the card or emulated by opengl software are provided for higher level operations.
    "You are stupid! You are stupid! Oh, and don't forget, you are STUPID!" - Dexter

  6. #6
    Even death may die... Dante Shamest's Avatar
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    Let's say you wish to brush your teeth.

    Win32 - Hand
    OpenGL - Toothbrush

    Now your Hand can use other things.

    DirectX - Comb
    SDL - Pencil

    Basically you need Win32 for the windowing system, but what you draw inside the window can be SDL, OpenGL or DirectX.

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    Without trying to confuse you, SDL can also be the windows system

  8. #8
    Super Moderator VirtualAce's Avatar
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    Which one should I learn first? Considering that i want to make games and thats about it "cough" "cough" HACKS "cough" "cough"...

    Now, because I said "games" you're going to say opengl, but i'm also going to learn ASM to get into a program's code etc... So then, what do you suggest
    You, sir, are a moron. We don't talk about hacking here - if you want to learn how to screw your games up and screw them up for someone else.............Go somewhere else and talk about it

    So either get with the program here bud or simply get lost. Your attitude towards the subject and your jesting about it are not appreciated.
    Last edited by VirtualAce; 06-02-2005 at 05:26 PM.

  9. #9
    & the hat of GPL slaying Thantos's Avatar
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    "cough" "cough" HACKS "cough" "cough"
    "cough" "cough" CLOSED "cough" "cough"

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