Thread: starting opengl

  1. #1
    Registered User
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    starting opengl

    I'm having a little trouble getting opengl to work with visual c++ 6.0. I made sure to link the correct files under project->settings. I also went checked through the folders and made sure all the libraries and header files were in place. But, whenever I compile something short like:
    Code:
    #include <windows.h>		// Header File For Windows
    #include <gl\gl.h>			// Header File For The OpenGL32 Library
    #include <gl\glu.h>			// Header File For The GLu32 Library
    #include <gl\glaux.h>		// Header File For The Glaux Library
    I get the errors:
    LIBCD.lib(wincrt0.obj) : error LNK2001: unresolved external symbol _WinMain@16

    Debug/opengl test.exe : fatal error LNK1120: 1 unresolved externals

    Anyone have any idea what these errors mean? I tried searching for them, but came up with nothing.

  2. #2
    Crazy Fool Perspective's Avatar
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    Did you create a new windows application? (as opposed to a console app)

  3. #3
    Slave MadCow257's Avatar
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    I think this means that the compiler is looking for int main and instead finds WinMain. Double check that you aren't making a console project.

  4. #4
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    Oh, thanks, its working now. I had selected win32 app, but had chosen to load an empty project and didn't have any winmain.

    Thanks again.

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