Haven't followed the industry for a year now, so I was wondering what are the current most popular techniques for creating windows games.
Still just directx9 with your favorite windows compiler? Or are there new and better tools available now?
This is a discussion on current state of game programming within the Game Programming forums, part of the General Programming Boards category; Haven't followed the industry for a year now, so I was wondering what are the current most popular techniques for ...
Haven't followed the industry for a year now, so I was wondering what are the current most popular techniques for creating windows games.
Still just directx9 with your favorite windows compiler? Or are there new and better tools available now?
Yeah, I guess.
Visual Studio.NET is a favourite for DX9. Obviously there are other options as well. Like OpenGL.