Wasnt sure which board to post this, but i thought this one was the most appropriate.
I recently got some OpenGL code, but i cant get it to run in my bloodshed compiler. I have the gl, glaux, and the glu headers.
The errors say there's a linker error, i've been told that i need to bind the headers to bloodshed, is that right? if so how do i do that, ive googles it but with no outcome. Thanks for any help