SDL error

This is a discussion on SDL error within the Game Programming forums, part of the General Programming Boards category; Every time I try to compile a file that uses SDL, I get the following error: In file included from ...

  1. #1
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    SDL error

    Every time I try to compile a file that uses SDL, I get the following error:

    In file included from C:\DEV-C_~1\Include\sdl.h:39,
    from c:\documents and settings\owner\my documents\c++\keypresstest.cpp:1:
    C:\DEV-C_~1\Include\SDL_audio.h:97: parse error before `['

    Any idea what's up?

    I'm using Dev-c++ v4, btw.

  2. #2
    Slave MadCow257's Avatar
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    Post some related code please, I can't deduce the problem from that very limited amount of information.

  3. #3
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    Code:
    #include <SDL.h>
    
    int main(int argc, char *argv[])
    {
    
    return 0;
    }

  4. #4
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    This is a known parsing error with certain versions of gcc I believe. I googled for it, and i encourage you to do the same, and came up with two fixes:

    1) Downgrade to SDL 1.2.7, it compiles fine.
    2) Or keep 1.2.8 and edit the SDL_audio.h, line 97 to make it work with g++
    You only need to change:
    void (SDLCALL *filters [10])(struct SDL_AudioCVT *cvt, Uint16 format);
    to:
    void (*filters [10])(struct SDL_AudioCVT *cvt, Uint16 format);
    "...the results are undefined, and we all know what "undefined" means: it means it works during development, it works during testing, and it blows up in your most important customers' faces." --Scott Meyers

  5. #5
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    Er, I mean, getting different errors.

    C:\DEV-C_~1\Lib\\libsdl.a(SDL_systimer.o): In function `SDL_StartTicks':
    /home/hercules/release/SDL-1.2.8/src/timer/SDL_systimer.c:73: undefined reference to `timeBeginPeriod@4'
    /home/hercules/release/SDL-1.2.8/src/timer/SDL_systimer.c:74: undefined reference to `timeGetTime@0'
    C:\DEV-C_~1\Lib\\libsdl.a(SDL_systimer.o): In function `SDL_GetTicks':
    /home/hercules/release/SDL-1.2.8/src/timer/SDL_systimer.c:101: undefined reference to `timeGetTime@0'
    C:\DEV-C_~1\Lib\\libsdl.a(SDL_systimer.o): In function `SDL_SYS_TimerInit':
    /home/hercules/release/SDL-1.2.8/src/timer/SDL_systimer.c:189: undefined reference to `timeBeginPeriod@4'
    /home/hercules/release/SDL-1.2.8/src/timer/SDL_systimer.c:195: undefined reference to `timeSetEvent@20'
    C:\DEV-C_~1\Lib\\libsdl.a(SDL_systimer.o): In function `SDL_SYS_TimerQuit':
    /home/hercules/release/SDL-1.2.8/src/timer/SDL_systimer.c:208: undefined reference to `timeEndPeriod@4'
    /home/hercules/release/SDL-1.2.8/src/timer/SDL_systimer.c:206: undefined reference to `timeKillEvent@4'
    /home/hercules/release/SDL-1.2.8/src/timer/SDL_systimer.c:208: undefined reference to `timeEndPeriod@4'

    Here's the first fifth or so of the error log. I tried googling stuff on that. The only page I could get was in french.
    Last edited by suzakugaiden; 03-18-2005 at 07:57 PM.

  6. #6
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    Link to winmm.lib
    "...the results are undefined, and we all know what "undefined" means: it means it works during development, it works during testing, and it blows up in your most important customers' faces." --Scott Meyers

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