2D Graphics - Noob Question

This is a discussion on 2D Graphics - Noob Question within the Game Programming forums, part of the General Programming Boards category; I'm very sorry if this sounds stupid but I've been looking for quite a while now and can't find any ...

  1. #1
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    Unhappy 2D Graphics - Noob Question

    I'm very sorry if this sounds stupid but I've been looking for quite a while now and can't find any information on using 2D graphics with C++. I've looked on the OpenGL site and still cant find any articles relevent to me.
    I need help with getting images on screen and then moving them about. This cannot be within DOS by the way.
    I'm sorry if it has been answered anywhere before but I did look for a while.

  2. #2
    and the hat of wrongness Salem's Avatar
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    1. Get the latest bloodshed dev-c++ compiler - http://www.bloodshed.net/
    2. Using the packages facility, install the libSDL package.
    3. Read some libSDL tutorials - http://www.libsdl.org/tutorials.php

    LibSDL is (in part at least) a simplified interface to OpenGL, so once you're up to speed with it, the move to OpenGL should be easier.
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  3. #3
    Slave MadCow257's Avatar
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    You can't make 2D graphics outside of the console with C++. You'll need to learn a graphics API. 2D with DirectX is really simple if you want to learn that.

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    Smile Thanks

    Thankyou for the advice, I tried to download the Bloodshed compiler but i need to get one of my friends to do it for me because I'm on dodgy dial-up at the moment .

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    Hi , sorry for butting in.

    I find OpenGL quite handy for both 2D and 3D graphics.I've only just started learning it , so I'm nowhere near an expert , but I much prefer this over DirectX. I find it much easier to learn , and it is quite easy to program. ( Sorry to all you DirectX fans. )

    Oh , and have you tried www.nehe.gamedev.net ? This is a great website to learn OpenGL basics. This is where I am learning it at the moment.
    Last edited by Necrofear; 03-12-2005 at 12:44 PM.

  6. #6
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    If you go via SDL, cone3d.gamedev.net has some realy good tutorials.

    I've tried OGL, but failed miserably, 6 times... yea.. i know, thats pitiful...

    Anyway, If you get abook for SDL, I suggest Focus on SDL. I use it, its really good, and it comes with all the libraries and example games on a handy-dandy CD.

    Well, Good luck!
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