Rpg

This is a discussion on Rpg within the Game Programming forums, part of the General Programming Boards category; is there ANYONE here who ever made a not-text based RPG or MMORPG with C++ ? if so , would ...

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    email for MystWind avatar MystWind's Avatar
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    Exclamation Rpg

    is there ANYONE here who ever made a not-text based RPG or MMORPG with C++ ? if so , would you post it ? i am planning to make a MMORPG myself , and this this would help me when i reach expert level. or is it as good as impossible to make a game like that without a specialised education on that?

    thanks !
    Last edited by MystWind; 02-25-2005 at 09:39 AM.
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    MMORPG's are among the hardest, if not the hardest, to make.

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    p.s. don't be shy to post anything you know , any help is usefull ; i think i am going to make a giant info on RPG making office file . when i think its worth it i will post it and share evrything i know by that time .
    PLay MystWind beta , within two years

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    yes , shakti , I have got big plans indeed but I have already made some banners , Ive got a fantastic ( talented ) sprite maker , and I am organising a programming a team.. I might let more people join the team soon , if they want , and feel like helping developing a great new fantasy world where evryone can release there alter-ego ! if you like I can soon post a like to some pictures of the objects in game , to show how it will look like.

    p.p.s I i am working on a chat program for MystWind now

    p.p.p.s does anyone knows something about the prices on servers , cause we ( or I :P ) will need that .
    PLay MystWind beta , within two years

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    If I may say it myself, your goals are very high, chances are you/your team will just give up! I suggest you try a MUD before you try a graphical MMORPG.

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    yep first things first , just make a text based game first:P but hey , its going to be a hobby , although i want the beta to launch quick , I will treat it as an hobby when on university and further in life got no haste m8 but your right , right now I better understand those pointers :P
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    Maybe its just me, but would making a mud really be that challenging(just time consuming)?(most likely just me)How would you say make a shop keeper have a different greeting everytime you talk to him. When I posted a program using the same concept I was told to use rand, but it only generates a random when the program starts right? How would you make the program read the saved files it wrote?
    My computer is awesome.

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    yea , that would be a gr8 idea indeed , maybe , when i'm at age 80 ( 66 years to go :P ) i might be able to make a self generation language program so it will be like : yo shop keeper , hello there sir how are you ? not too bad , well thats gr8 to hear , would you like to buy something ? , all locally generated :P well , I don;t think thats even possible now .

    IMPORTANT QUESTION : whats that MUD you two are talking about ?
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    Search here and search google for info about muds.

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    ok , ( and how do you attach a file , i tryed to look it up on the site but I didn;t really found it out ; i want to let you guys hear some music i made for MYstWind , i think its good )
    PLay MystWind beta , within two years

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    I've began making a MUD and I have the perfect story line worked out. I need to know how how to make lines of text appear at like 10 second intervals.
    My computer is awesome.

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    So why not ask that in a thread of its own???

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    yea this one must have something to do with RPG's. although it does interests me
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    >and how do you attach a file
    When making a post, scroll down and click "Manage Attachments." Click browse, select the file, and click upload. The file is now attached.

    Since "it does interests you:"
    Code:
    #include <windows.h>
    //code
    std::cout << "Line line line line line line" << std::endl;
    Sleep( x ); //Waits x milleseconds, I believe sleep( x ) is in seconds
    std::cout << "Line line line line line line" << std::endl;
    //etc., etc.
    - SirCrono6
    From C to shining C++!

    Great graphics, sounds, algorithms, AI, pathfinding, visual effects, cutscenes, etc., etc. do NOT make a good game.
    - Bubba

    IDE and Compiler - Code::Blocks with MinGW
    Operating System - Windows XP Professional x64 Edition

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    lol thanks :P
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