Formulas, resources for DirectX?
Well, I've successfully gone through some tutorials on direct X, after going over some math with a friend that knows trig, and I dont. I've learned some key concepts and opened a door to what I feel will be a enjoyable learning experence. In both math and programming. I of course have so much more to learn, and go over before I can get this memorized in my head. Anyways to the point, I was wondering if there is any resources that teach adding features like moving a object with arrow keys. Making a chase-camera, controlling the camera with the mouse or/and keys FPS style. Gravity, effects, and just learning some good concepts to help get the skills to build a simple crappy fps engine with no effects but hte basics :P If anyone could give me some tips on getting into this more that would be great.. ... wow I typed a lot. :D