GUI Programming (Not Games), OpenGL vs DirectX?
I'm new to both, but i was just curious which is better for programming GUIs? As in Not Games? I want to make Clean, none Win32 Style Programs for various things.
Basically everything Win32 Windows offer, just better looking lol.
But which API is better for this? I never took this into consideration when a decided to start learning OpenGL (still amazingly basic though).
Also, for whichever one you chose in your opinion or w/e, if at all possible, can you provide any links to tuts for this? All i have ever seen for These API's is Game Tutorials.