Collect Coins & Score System

This is a discussion on Collect Coins & Score System within the Game Programming forums, part of the General Programming Boards category; This is my prog's code: http://www.geocities.com/c_pruell/twoyearsago.txt And this is the program, to some extent I'm satisfied with this simple 'game': ...

  1. #1
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    Collect Coins & Score System

    This is my prog's code:
    http://www.geocities.com/c_pruell/twoyearsago.txt
    And this is the program, to some extent I'm satisfied with this simple 'game':
    http://www.geocities.com/c_pruell/Example.zip

    Here is my problem:
    I'd like to implement some kind of 'Collect Coins & Get Scores as a reward' system, but can't find a way to produce Text Output with DirectX. There are no commands like 'DrawText' in DirectX. But I don't want to use API Functions, they don't seem to work together properly with DirectX. Will I need to create Sprites for the letters?? Perhaps one could get resources somewhere on the web, something like 'letters as Sprites for DirectX programers'? So far I couldn't find sth like that.
    Any help is welcome.
    Thx in advance.

  2. #2
    Registered User manofsteel972's Avatar
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    I believe you can use Win32 Api TextOut for simple things for more complicated things You need some sort of a font engine. If you google for directx font engine there are plentyof tutorials This is one I found for Direct 3d
    http://www.rpi.edu/~pudeyo/font_engine.html

    [edit]
    here is another one
    http://www.drunkenhyena.com/cgi-bin/...le=17;lang=cpp
    Last edited by manofsteel972; 12-07-2004 at 05:13 AM.
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  3. #3
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    Yuor game made my computer crash, thanks.

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    ooops

    Quote Originally Posted by sand_man
    Yuor game made my computer crash, thanks.
    ooops forgot to mention you need to press 'E' at any time to immediately stop it. sorry.

    Thx to you all, I've found a good resource due to your help.

  5. #5
    mov.w #$1337,D0 Jeremy G's Avatar
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    Um, try the d3d api help and look for something like ID3DText3D or something. It's been a long time since I did dx.
    c++->visualc++->directx->opengl->c++;
    (it should be realized my posts are all in a light hearted manner. And should not be taken offense to.)

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