Is it better to render objects back-to-front or front-to-back? atm, i render my objects back-to-front, and when i tried front-to-back, it just messed up everything, not sure why. I read that front-to-back is more efficient... but im not sure, could someone please explain it?
I was wondering, how would you add a fade effect? I havent really given it much thought yet, but the only way i read about was by setting your gamma to a really low value to make it appear.. faded. I cant really think of any other way and i was wondering if anyone knew of a better way to do this? Im just trying to fade in/out some text to set the tone for the game
Any help is appreciated