Thread: Framerate

  1. #1
    Banned
    Join Date
    Oct 2004
    Posts
    250

    Framerate

    im getting a frame rate of 61 with only one triangle rendered any ideas how i could fix this

  2. #2
    Sweet
    Join Date
    Aug 2002
    Location
    Tucson, Arizona
    Posts
    1,820
    Stop making a virus
    Woop?

  3. #3
    and the hat of int overfl Salem's Avatar
    Join Date
    Aug 2001
    Location
    The edge of the known universe
    Posts
    39,659
    Unless the frame rate drops to 30 when you draw two triangles, I'd not worry too much

  4. #4
    ---
    Join Date
    May 2004
    Posts
    1,379
    is it textured? if not is vsync on? if not then maybe you are calculating your fps wrong

  5. #5
    Registered User VirtualAce's Avatar
    Join Date
    Aug 2001
    Posts
    9,607
    61 with one triangle? I have no idea how you would even accomplish that. Is this hardware accelerated? Direct3D? OpenGL?

    And without seeing how your code is structured I have no way to help you.

  6. #6
    Registered User
    Join Date
    Aug 2003
    Posts
    1,218
    sounds like vsync is on

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. [SDL+OpenGL] Constant framerate code?
    By DARKGuy in forum Game Programming
    Replies: 14
    Last Post: 05-05-2007, 02:08 PM
  2. framerate vs refreshrate
    By hannibar in forum Game Programming
    Replies: 2
    Last Post: 03-15-2005, 04:40 PM
  3. weird framerate
    By psychopath in forum Game Programming
    Replies: 18
    Last Post: 01-03-2005, 07:26 PM
  4. Is this a good framerate method?
    By Xterria in forum Game Programming
    Replies: 11
    Last Post: 07-08-2004, 02:42 AM
  5. unconstant framerate
    By Hunter2 in forum Windows Programming
    Replies: 5
    Last Post: 07-09-2002, 10:00 PM