how long before you started your first ::real:: game....(Please read real quick!)

This is a discussion on how long before you started your first ::real:: game....(Please read real quick!) within the Game Programming forums, part of the General Programming Boards category; I was just wondering how much you knew, and how long you had done c++ before you started creating your ...

  1. #1
    Unregistered Leeman_s's Avatar
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    how long before you started your first ::real:: game....(Please read real quick!)

    I was just wondering how much you knew, and how long you had done c++ before you started creating your first REAL game, not just tic tac toe. What I mean by REAL, is something with graphics and...well you know....just cool. Something like on the gamedev showcase. Currently im reading this book called 'beginning visual c++ 6' and it seems pretty good so far. Will this be good if I eventually want to write a REAL game? My only part way cool thing so far is tic tac toe with cool AI. At least I think it is cool because im a newbie. In addition to answering my other questions, please comment on the code for my tic tac toe game. Good...bad....? Here it is (the source code AND an executable. You'll need winzip or winrar or something like that):
    Attached Files Attached Files

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    Well it all depends on how much you are working on it, and what you consider a real game.

    Ive been codeing about 2 years, about 6 months ago i knew enough were i could write any sort of puzzel game (ala Tetris) in full 3d, now i working on my first big projects.

    I have had some pretty slow periods in that time though i get burnt out on stuff after a while and have to take a break.

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    Unregistered Leeman_s's Avatar
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    ?

    anyone else?

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    Linguistic Engineer... doubleanti's Avatar
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    well it's not a game... but if you consider my demonstrations game caliber complexity... then 3 years... again, it depends on a lot of things... the most being time, and coffee..
    hasafraggin shizigishin oppashigger...

  5. #5
    mov.w #$1337,D0 Jeremy G's Avatar
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    give or take a week

    Then about 2-3 weeks for me. Then again, it depends on what you consider graphics.

    If you remember my scrolling terrain game, then thats kinda like graphics. Well know its just colored text, however the concepts like map tiling and out putting graphics at the right time then yeah it counts. I've been expanding that terrain scroller, into an RPg, in a few minutes ill be making a new thread with the latest version, it stands to be a fun game!!
    c++->visualc++->directx->opengl->c++;
    (it should be realized my posts are all in a light hearted manner. And should not be taken offense to.)

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    It was about a year into coding C++ that I made my first game. (Its on this site - Snaker). After then I've been involved in projects ever since.

    -Vulcan

  7. #7
    that_blank_man
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    Wink my first game

    I began writing my first game after about one year into learning c++/c. Its development went pretty well until about the 3 month of working on it, then i realized i didnt know what was required to finish. So i decided to get a few good books and read up on stuff. For windows development: "Tips and tricks of the windows programming gurus."
    For linux: 3d game programming and advanced 3d game programming.


    both were very informative. now i am working on a game project....

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    Thumbs down I Lost at your tic tac toe game

    I downloaded your game, and found it fun. However, I lost when I should have won. I chose the bottom left, then the top right, then the top left, and finally the middle left. Well, instead of winning, it said, "Ha, the computer won". Your prog is flawed. Besides that I liked it.

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