hey all, i've been working on a 3d version of pong, and i've got everything in and working correctly other than the reflection. is there a site, or can someone break down on the CORRECT way to do this? i have some ghetto ideas on how to make it work, but since this is my first 3d graphics game (my first real graphics anything actually) i want to do it right. i'm working with vectors and i've already assigned normal vectors to all the walls. (6 of them)
what do i need to do now?