opengl question. mouse location vs gluperspective
curently, my viewport is set to the max scren resolution (1024x768)
i have a mouse function that takes the coords of a mouse and uses that as the center to draw a square (mock paddle)
the problem is that, now what im using gluperspective and not glortho, a little mouse movement will send the paddle flying of to the side. back when i used glortho, the mouse was perfectly centerd on the paddle each time. how can i go back to that using gluperspective?