Unresolved external in d3dx9.lib

This is a discussion on Unresolved external in d3dx9.lib within the Game Programming forums, part of the General Programming Boards category; I just d/l the DirectX 9.0c SDK Summer Update 2004 and everything worked fine till I tried to use it. ...

  1. #1
    Super Moderator VirtualAce's Avatar
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    Unresolved external in d3dx9.lib

    I just d/l the DirectX 9.0c SDK Summer Update 2004 and everything worked fine till I tried to use it.

    I get an unresolved external in d3dx9.lib:

    void fastftoa() - unresolved external symbol _dllam or something?


    Anyone else get this?

    I can't fix this because the error is coming from the d3dx9.lib, not from my code.

  2. #2
    &TH of undefined behavior Fordy's Avatar
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    A quick google troll suggests this is a problem with VC6 and the new libraries

    They suggest you download the 'DirectX SDK Extras (summer 2004)'

    Probably - http://www.microsoft.com/downloads/d...displaylang=en

  3. #3
    Super Moderator VirtualAce's Avatar
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    Thanks Fordy. I didn't even think to look on google. My fault.

    Guess MSVC 6 is getting older and older. But I don't wanna shell out more money for MSVC .NET just yet.

  4. #4
    &TH of undefined behavior Fordy's Avatar
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    Quote Originally Posted by Bubba
    Thanks Fordy. I didn't even think to look on google. My fault.

    Guess MSVC 6 is getting older and older. But I don't wanna shell out more money for MSVC .NET just yet.
    Then get it free - http://msdn.microsoft.com/visualc/vctoolkit2003/

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