DirectX 2D Frames Per Second
So I recently wrote a DirectX 2D engine (my first venture into game programming) and developed my first game with it (see the thread where I posted it). My question is about the FPS I get with it. It is a very simple "boardgame" type thing with very simple bitmaps for graphics. In windowed mode I get well over 100FPS (I still think it's low), but in fullscreen I max out at about 75FPS or so (my GPU is not a factor; it's new and powerful). Does this sound normal to you folks? What's the general frames per second you get out of your DX 2D games?