# DOS graphics drivers for VGA mode 13h, mode-X (twenty three tweaked VGA resolutions plus unchained 640x400 Xtended mode), and SVGA modes with 8, 15, 16, 24, and 32 bit color depths, taking full advantage of VBE 2.0 linear framebuffers and the VBE/AF hardware accelerator API if they are available. Additional video hardware support is available from the FreeBE/AF project (
http://www.talula.demon.co.uk/freebe/).
# Windows graphics drivers using DirectX in fullscreen and windowed modes, plus routines for drawing onto GDI device contexts.
# Unix graphics drivers for X, DGA, fbcon, SVGAlib, VBE/AF, mode-X, and standard VGA.
# BeOS graphics drivers using BWindowScreen in fullscreen and BDirectWindow in windowed modes.
# MacOS X native graphics drivers using CGDirectDisplay API for direct fullscreen gfx access and QuickDraw in a Cocoa window in windowed mode.