Maze generation algo
Stumbled upon this last night.
We get a lot of questions about how to generate mazes. This site has a very good algo on it.
I will provide code for this and attach it here later.
Here is the algo:
It's an interesting article, and quite advanced. Which leads me to believe anyone who needs such an article will be just as satisfied with the one at
that is, unless there is a rather large dos newb project going all the way :D
Still, worth saving. :cool:
The algo has nothing to do with DOS. I coded it last night and it works great. And it is not advanced at all; it is quite simple.
Will post some DirectX code here in a bit.
Thanks for the link... I decided to write a simple raycaster for kicks-and-giggles and this is quite useful. :)
thanx for the link folks
and thnx stan for inspiring me with the verses from the bible
i am also growing and need to develop right???
Um...I didn't post the link so you could bump this age old thread.
hmmm... I thought this thread looked familiar.