Good Game Devoplopment Compilers

This is a discussion on Good Game Devoplopment Compilers within the Game Programming forums, part of the General Programming Boards category; Im corrently using Dev C++. Im condisering changing to a different complir. DEV C++ dosent have gluax.h or d3d8.h. Is ...

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    Good Game Devoplopment Compilers

    Im corrently using Dev C++. Im condisering changing to a different complir. DEV C++ dosent have gluax.h or d3d8.h. Is there anyway i could put these headers in or is there other free complier that has them

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    Crazy Fool Perspective's Avatar
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    Quote Originally Posted by lrusso
    DEV C++ dosent have gluax.h or d3d8.h.
    i assume you mean glaux.h ? just download and install the opengl libs for that one. You'll need to download the D3D sdk for the other.

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    Im not sure were i can find the Libary that your talking about. The link you gave me takes me to install OPENGL Drivers. Also if its not a bother can you give me a link for the Directx libary. Thank You
    Last edited by lrusso; 08-01-2004 at 09:03 PM.

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    Have you checked out the dev-c++ packages they make a whole bunch supporting different graphic api's. Heres a list of a few. OpenGL, Dx9(maybe 8 i don't remeber), Allegro, SDL. If you have the beta all you have to do is click tools->checkforUpdates/Packages and it will give you a huge list of stuff ya can get
    [edit] I really need to learn how to type better [/edit]
    Last edited by prog-bman; 08-02-2004 at 02:56 AM.
    Woop?

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    umm
    my dev c++ has these headers
    check in D:\Dev-Cpp\Include\Gl

    also

    Code:
    ** Using OpenGL libraries with Dev-C++ **
     
     If you include on the following file, be sure to add in Project Options, Further object files:
     
     Gl.h: -lopengl32
     Glaux.h : -lopengl32 -lglaux
     Glu.h : -lopengl32 -lglu32
     
     This is for telling the linker to link your program with the OpenGL libraries.

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    vae victus! skorman00's Avatar
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    you have to import the libraries those headers use by using some #pragmas , or doing it the the old fasion way which is fiddling with your project settings like sand_man pointed out. I suggest the latter.

    It would also be silly to get a new compiler because your current one doesn't "have" .h files, unless they don't have something that's standard, like iostream stdlib.h. Header files and libraries are pretty easy to obtain.
    Last edited by skorman00; 08-02-2004 at 03:07 AM. Reason: spelling error, we can't have that now can we?

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    the gluax.h is an old library that isn't used much anymore and thats why its hard to find it. if you want it because you are following a tutorial (say nehe) search the nehe forums for the file. I remember someone posted a devpack that has this header file. If you want I can send it to you also. as for the directx stuff I'm not sure really.

    -none-

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    Acutally what i ended up doing was finding the header file in a old Lcc_Win Complier and just moving it over to Dev C++. Worked Fine
    Thanks For the Help

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