I got the NeHe tutorial to work. But when it runs, the texture isn't there. I have the full NeHe code and I put in my BITMAP location, but I can't see it. What do I do?
I got the NeHe tutorial to work. But when it runs, the texture isn't there. I have the full NeHe code and I put in my BITMAP location, but I can't see it. What do I do?
Website(s): http://www16.brinkster.com/trifaze/
E-mail: [email protected]
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C++ Environment: MSVC++ 6.0; Dev-C++ 4.0/4.1
DirectX Version: 9.0b
DX SDK: DirectX 8.1 SDK
Use a debugger and step through the code. Likely, you've got a pointer this futzed and your writing in memory some where.
Also, make sure you understand the difference between a pixmap and a bitmap. pixmap is color and has a different calculation than a bitmap, which is black and white.
its hard to address the problem without seeing some code, attach some source to your post.