Texture Problem(I got the NeHe tut working, but I have a problem)

This is a discussion on Texture Problem(I got the NeHe tut working, but I have a problem) within the Game Programming forums, part of the General Programming Boards category; I got the NeHe tutorial to work. But when it runs, the texture isn't there. I have the full NeHe ...

  1. #1
    Programming is fun, mkay?
    Join Date
    Oct 2001
    Posts
    490

    Lightbulb Texture Problem(I got the NeHe tut working, but I have a problem)

    I got the NeHe tutorial to work. But when it runs, the texture isn't there. I have the full NeHe code and I put in my BITMAP location, but I can't see it. What do I do?
    Website(s): http://www16.brinkster.com/trifaze/

    E-mail: trifaze_mattu@lycos.com

    ---------------------------------
    C++ Environment: MSVC++ 6.0; Dev-C++ 4.0/4.1
    DirectX Version: 9.0b
    DX SDK: DirectX 8.1 SDK

  2. #2
    Sayeh
    Guest
    Use a debugger and step through the code. Likely, you've got a pointer this futzed and your writing in memory some where.

    Also, make sure you understand the difference between a pixmap and a bitmap. pixmap is color and has a different calculation than a bitmap, which is black and white.

  3. #3
    Registered User
    Join Date
    Aug 2001
    Posts
    411
    its hard to address the problem without seeing some code, attach some source to your post.

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