I'm wanting to learn some 2d/3d DirectX/OpenGl Graphics, and am looking for a good book. I'm using Borland C++ Builder 6, and had this
reccomended to me.
The fello who reccomended it said that it was more taylored towards VC++, but is easy to addapt to BCB6. Could any reccommend any other BCB6 books, or give me their thoughts on the other one?