Thread: Alpha of my first game

  1. #1
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    Alpha of my first game

    Here comes a small alpha of my first game. This part only includes moving 42 tanks (they are only textured quads) but this is the biggest thing I have ever coded so far . Please tell me what you think.

    Edit: Uploaded a newer version with selectionbox and some other stuff that took time to implement
    Last edited by Shakti; 05-21-2004 at 03:35 AM.

  2. #2
    The Defective GRAPE Lurker's Avatar
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    Looking pretty good. Could become a great game with some work - keep going!
    Do not make direct eye contact with me.

  3. #3
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    Thnx! I will try my best to finish this.

  4. #4
    Crazy Fool Perspective's Avatar
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    right on, thats a great start. Id suggest putting in support for selecting multiple units at a time next... actually id make them shoot first (cant put a price on destruction) then id go for multiple unit selection.

  5. #5
    Software Developer jverkoey's Avatar
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    you can select multiple units, just press control when clicking each one


    very cool so far btw

  6. #6
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    Thank you for the comments! I have added a selectionbox at time being and I will soon start to focus on firing and hit detection

  7. #7
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    definitely a good start...plus, you have accomplished enough such that you know you can actually finish this if you want to

    I like the way the tanks move, which is always a good thing

  8. #8
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    well done.
    i wish i could even get this far!

  9. #9
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    Thnx for the comments. The sf files you find there are sprites of my own fileformat, basicly what it does it it adds an alpha value to the images.

  10. #10
    Registered User BillBoeBaggins's Avatar
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    What are the sys req's? Tried to run it at work, no success.
    Last edited by BillBoeBaggins; 05-26-2004 at 01:40 PM. Reason: Forgot something

  11. #11
    The Defective GRAPE Lurker's Avatar
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    There's not too much too it - I've looked at it, and your computer would have to be 30 years old not to handle it. Please tell me you didn't open the zip file and try to run the program without unzipping it ? Just making sure.
    Do not make direct eye contact with me.

  12. #12
    Registered User BillBoeBaggins's Avatar
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    Thanks for the vote of confidence!
    I dropped it into a directory and ran it. I am pretty sure it has to do with graphic libraries. I don't have DirectX, OpenGL, or even a 3D card for that matter.

    Windows XP
    Pentium 4 2.66 Ghz
    512Mb Ram


    Okie, took a sneakie peek at the EXE it looks like your using OpenGL32, will need to locate the install packages for this.
    Last edited by BillBoeBaggins; 05-26-2004 at 02:59 PM.

  13. #13
    The Defective GRAPE Lurker's Avatar
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    Microsoft's XP comes with DirectX and OpenGL installed...I highly doubt that is the problem, especially considering that message is given FROM the program, not from Windows. Do you have the grapics in the data/graphics folder? If so, then only the maker of this program can help you .
    Do not make direct eye contact with me.

  14. #14
    Registered User BillBoeBaggins's Avatar
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    Yah did a search.. it is on me computer... so help mr all powerful game maker... ::trembling::

  15. #15
    Registered User VirtualAce's Avatar
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    I've almost got the sound engine done for you Shakti and I've got some quadtree code working quite well. As for the error you guys are getting it's most likely because your computer either doesn't support a certain function or your video drivers are puking on it.

    It works fine on my machine. I had the same problem with NVidia 56.64 drivers - my 3D failed to init every time..even in dxdiag. Not sure why.

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