Basically I'm loading the first frames verticies to start out with (Gotta start somewhere), then scale and translate them, swap Y-Z values, all that stuff. Now when I render it, I get this:
Image: http://img3.imageshack.us/img3/9662/model1.jpg

Basically if you;re to lazy to look all the triangles and such are disorirented, although you can make out the basic shape if u look hard enough. Anyone run into this problem and manage to fix it? Thanks.