Sonic the Hedgehog
i am working on a project to remake sonic the hedgehog, and we are still in the design phase now so i have a lot of time to think about how i am going to do things.
i was wondering what are some of your ideas for handling the terrain following ( for hilly terrain, loops, etc... ) for sonic. i have some ideas, but since i have a little while to perfect the system, id like to hear some other ideas before i start coding the thing.
Just kept him perpendicular to the terrain he is on, that's all they did.
As for the specifics of how you do that...I don't know.
in sonic 2 on mega drive there is a cheat that will let you turn sonic into a ring and place rings wherever you like. You can also turn him into all sorts of tiles, specifically big blocks of terrain as well as platforms, etc. It might be worth having a search around the net and trying to find it, maybe youll get some insight into the games design.
I remember that. The "all-famous debug-mode". I miss my Genesis. :(
i'm mkainga sonic game right now.
heres how im doin it i hope it helps
EDIT: sorry just put in the correct url
thats helpful, but i am already halfway through the project using a different solution.
thanks anyway, though...
Thanks Xterria that was interesting.
if you have any gameplay issues you can ask people on the forums at
It's a sonic fan game community, with people uploading their new sonic games everyday. Most of them use silly game makers but some use programming and can help you out.
oh and btw we should compare games when we're both finished
well, i am working on mine with 3 other guys and we have to be finished in 2 weeks...
( its a project for one of my classes )
but i would be more than happy to show you my game, if its worth showing by the time we are done with it :P