Not drawing to rendering context...
ok, this is a new problem with my wrapper class for opengl initialization, nothing can get drawn to the rendering context.
no compiler errors/warnings, Everything loads up fine, I can clear the background color fine, however I cannot draw anything to screen. I have included the project, as I cannot find out where it is at, even though all my initialization code etc. looks fine(yes, i did check for same names in functions this time ;))
havent implemented anything with the keyboard yet, so ALT+F4 is the only way to close it currently.