I am starting a game using the Win32 API. This is my first game. The game is going to be an imitation of those asteroid games.
Well i made the ship, or aircraft, the background (supposed to be water) and the laserbeam that you can shoot. However, i dont know how to shoot it more then once: Everytime I shoot, the old laser beam, dissapears and the new one comes in place. Do I need to use a dynamic array for such reppetitive actions, since its not known how many times the gun will shoot? (would a vector be the right type of dynamic array?)
well check it out if you want to better understand what i mean,
move - use arrow keys
shoot - use space bar
tell me about any bugs.