Thread: My Defense Game

  1. #46
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    Here is a zip of some modded graphics for the game, which - by the way- is fun and addicting.

    The graphics replaced are:

    Stick
    StickDie
    StickBreak
    StickGun
    StickFireGun
    StickSword
    StickSwordHit
    StickShield (no StickShieldHit yet)
    Tank
    NewTankDie

    These replace the original sticks with little men wearing green uniforms and the tank is better. The view is from above (more or less) rather than from the side for these.

    More to come.

    Rutabega

  2. #47
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    Oops, it would help if I actually attached the file...

  3. #48
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    Thanks red!

    And rutabega, your doing what i was doing

    Except ive got more done and im giving it a vietcong feel.
    This war, like the next war, is a war to end war.

  4. #49
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    red haze, word to the <un>wise : ZIP THE FILE!!!!!!!!

    You can make it so much smaller!

    And i'll send you my graphics set when im done
    Im making it for 1.7 though.

    The men are actually wearing camoflauge, the machine gun tower is a wooden tower with a man and a .50 cal machine gun, the artillery is actually a howitzer and the tank is an m1a1 abrams main battle tank.
    This war, like the next war, is a war to end war.

  5. #50
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    Hmm, yours sounds better than mine, Blizzarddog. I would really like to see it.

  6. #51
    Registered User Red Haze's Avatar
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    I looked at your graphics Rutabega, they look nice

    And to Blizzarddog, my setup utility program compresses the files, so zipping is not really neccesary. But it would save a little space, it would change it from 6,990,617 bytes to 6,954,418 bytes, lol
    I am also looking forward to seeing your graphic mods.
    ----[Red Haze]----

  7. #52
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    Thumbs up

    i really enjoyed the game-I have 10 FPS , but anyway...

    pentium3 444 mHZ
    vodoo3

  8. #53
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    hmm... try making the graphics jpegs...

    AND TAKE OUT THE MP3s!!!!!!

    Use the mods. blizzarddog.tk has switched servers with so many more downloads available, with an uplaod script so that i can easily add my music.

    How about you add me to the production team, that way i have more information, and can make the music more accurate to what it needs to be.

    Plus, take out any unneeded stuff.
    like the level editor, that is 110 kb, which you can download seperatly... and maybe put the music as a seperate download, like i do with TPTV. that would save some MBs.

    just a few suggestions.
    Last edited by Blizzarddog; 12-05-2003 at 11:09 AM.
    This war, like the next war, is a war to end war.

  9. #54
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    Amazing game. mindless shooting+endless mode=extremly addictive. Improving the graphics would be the icing on the cake, so to speak. Nice job.
    "Computers aren't intelligent, they only think they are."

    **infected by Blizzarddog**
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  10. #55
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    Hey, red haze, ive been trying to download, but my internet connection sucks.. been redownloading again and again. Could you tell me what songs you used in the game by me?
    This war, like the next war, is a war to end war.

  11. #56
    Registered User Red Haze's Avatar
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    Well, in 1.8, i put that song you sent me in it, "TA_JOURN". I also put a few songs by Wong Chung Bang in it, "Hidden Darkside", "Holy War", "Paradise", and "The Man In The Iron Mask".

    In version 1.9, I will be releasing the game with no more MP3's, so it will be considerably smaller. Hopefully, that will help out
    ----[Red Haze]----

  12. #57
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    New art modd zip, contains all of the previous art and these new ones:

    StickShieldHit
    StickRifle
    StickFireRifle
    cartbomb
    BigStick
    BigStickDie
    BigStickHit

  13. #58
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    Here's a jpeg of the art in game.

  14. #59
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    No game would be complete with out CHEATS!



    so at 00434CA8 and a 4byte LONG is were money is stored...

    so if you dont wanna be good at the game change the value to 100000 and have infinite money...

    OWNED!!! Oh man its a great game, i hate you for putting this up, its fun...

    I played a game LIKE this on www.(cant remeber).com but it was called Castle defence and had stickmen and everything...

  15. #60
    Registered User VirtualAce's Avatar
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    and I doubt anyone can really tell the difference between a 1-degree rotation and a .2-degree rotation in the image unless it's a monstrously huge picture.

    But if you used Direct3D the framerate issues that others are having might clear up. You would not be blitting anything - you are simply texture mapping quads using the video card accelerator functions.

    Just a suggestion - but overall very nice.

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