I want to learn how to make 2D graphics with DirectX. I don't know anything about DirectX, and I still consider myself a C++ beginner. What tutorial/book should I read?
I want to learn how to make 2D graphics with DirectX. I don't know anything about DirectX, and I still consider myself a C++ beginner. What tutorial/book should I read?
Become and intermediate c++ progrmmer
And then instead of buying an expensive book just start experimenting with the examples that comes with the dx sdk and read the dx sdk help to find yout what all functions and constants does
Assuredly, the better you know C++, the easier Direct x will be for you to learn. ^_^
>And then instead of buying an expensive book just start experimenting with the examples that comes with the dx sdk and read the dx sdk help to find yout what all functions and constants does
SDK documentation usually is not for beginners. It is normally for people who at least know the API somewhat and want to learn more about how to use a certain function or more about what a certain function does.
I would suggest a book before the SDK documentation. There are several DX books out there.
I suggest going to the book store and reading the first few chapters of each DX book you are considering to see which one you prefer best. Then buy that one.
Also, like the others have said, become an intermediate C++ programmer ^_^