Hey everyone, I'm in the process of designing and programming an RPG Creator program, called Eureka!, and I would just like some feedback.
Basically the features of the program are this so far:
it incorporates OpenGL directly in to a win32 interface, allowing you to not only have the simplicity of using win32, but also to have the power of OpenGL walking right alongside it!
basically what i'm looking for are some people to test out the current version and tell me if the opengl is even working.......
as far as i can tell, it works fine on my computer (WinXP Home edition, 2.2ghz 256 mg ram, crappy video card) but when i tried it on my other puter (WinXP Pro edition 800mhz 256 mg ram, very good video card ATI all-in-wonder 128) it didn't render any of the opengl stuff.....
now, this didn't make sense to me, as all that i'm doing is pointing the opengl render context to a different place, so there's no reason why it shouldn't be rendering opengl stuff......
so, if you could download the demo that i'm going to upload and test it out (possibly post a screeny) that would be awesome. Also, I am looking for a small team of dedicated programmers who might want to help me with this project so that it'll go along a bit faster.
thanks in advance