I've finally got enough of my newest project, a real-time-strategy game, finished so that I can give you all a demo. Actually, I'm thinking real-time-strategy isn't quite the correct category...it'll probably end up being more turn-based, I've yet to see.
Anyway, it's got a little manual with it to help everyone out. It's fairly basic right now, and the game itself will stay basic (I don't think I could handle allowing 100 different types of units and such...). But you can create new armies, build towns, explore land hidden by Fog of War (I was really excited when I got that working ), stuff like that.
It's in the console...still. I'm still really hesitant to move into Windows, because I really don't like it's interface. But once I finish the console version, if enough people find it decent enough to want a Windows version, I'll give it a shot.
But all comments, criticisms, what be it are welcome. I'd kinda like input before I get too far into it. Thanks, and I hope you enjoy it!