Text Game Review

This is a discussion on Text Game Review within the Game Programming forums, part of the General Programming Boards category; I know you're not done yet, so don't be angry at me, you just haven't mentioned it yet. If it's ...

  1. #16
    I am he who is the man! Stan100's Avatar
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    about the generator's functionality

    I know you're not done yet, so don't be angry at me, you just haven't mentioned it yet.

    If it's a generated, shouldn't the character's stats be exported to a file?

    What would it be used for? I can't think of a text rpg (on the computer), that would be able to use it? Maybe a D&D session, but besides that, what?
    Stan The Man. Beatles fan

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  2. #17
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    Re: about the generator's functionality

    Originally posted by Stan100
    I know you're not done yet, so don't be angry at me, you just haven't mentioned it yet.

    If it's a generated, shouldn't the character's stats be exported to a file?

    What would it be used for? I can't think of a text rpg (on the computer), that would be able to use it? Maybe a D&D session, but besides that, what?
    Yeah, it'll be exported to a file. I'll make a seperate function for that later; I'm not familiar with file functions. I know a little. fopen() fwrite() fread(), but I'll have to review it again.

    It's going to be used for a text RPG. There are a lot of stats that aren't in there yet that need to be; but I will add them as I need them. EXP, Weapons, Magic, Inventory, Level, Current position on map. I've recently added the battle engine; so I needed to add the EXP, weapons, magic, and level. I still have a lot of work to do. I'll show you what I have once I get it a little cleaned up; its pretty messy and uncommented right now. Thanks again for all your help!

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