DirectDraw Newbie

This is a discussion on DirectDraw Newbie within the Game Programming forums, part of the General Programming Boards category; I'm slowly learning DirectDraw programming, I'm using it ontop of a form so I can draw alot faster due to ...

  1. #1
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    Jul 2002
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    DirectDraw Newbie

    I'm slowly learning DirectDraw programming, I'm using it ontop of a form so I can draw alot faster due to the canvas drawing flashing occasionally (too slow). I have a map area that is drawn using the canvas on a certain area only, I was wondering if it is possible to have DirectDraw only draw to that area of the form or is this a little tricky? As you can probably tell im very new to this so im sorry if I come across as a little stupid, I have tried many times to do this before coming to the forum, even searched google but came out not much better, I'm using Borland C++ Builder 6 and was wondering if anyone could help, examples are much more appreciated if anyone has the time to point me to some or even write some, all I ask is a lil nudge in the right direction so I can get this running properly, I don't want to be stuck using the canvas

    Something that might help a little more to understand what I mean, I have put a few screenshots of my project running in that area.

    http://www11.brinkster.com/scorpys/N...GalaxyMap1.jpg
    http://www11.brinkster.com/scorpys/N...GalaxyMap2.jpg
    http://www11.brinkster.com/scorpys/N...GalaxyMap3.jpg

    The quality isn't perfect because I had to convert the screenshots into jpg to save bandwidth and space.

    Thanks for taking the time to read this and I hope you can help

    .::Edit::.

    The links will not work directly due to brinkster being a pain, you'll have to copy the URL and paste them into your browser to see them, sorry for the inconvience.
    Last edited by Scorpion-ice; 10-13-2003 at 02:46 PM.
    Scorpion-ice
    Imperium et Respectus

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